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The Games Machine 66
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Panzer Commander
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GDA-3.PZS
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Wrap
INI File
|
1999-05-25
|
29KB
|
1,803 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 9
Major = 16
Minor = 12
EndScen01 = 8,REACH 134,-307,480,37
EndScen02 = 1,DESTROY AT_GUN1
EndScen03 = 1,DESTROY AT_GUN2
EndScen04 = 1,DESTROY MG4
EndScen05 = 1,DESTROY MGE
EndScen06 = 1,DESTROY MGD
EndScen07 = 1,DESTROY MG5
EndScen08 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = GDA-3-T
Surface = GDA-3-S
Amplitude = 100
Set = Spring
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
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[LANDSCAPE3]
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Width = 64
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[FOREST1]
Location = 2135, -215
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = 1170, 1885
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = 840, 1285
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = 1180, 680
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
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Radius = 79
Plant1 = Tree1,64,128
[FOREST6]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
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Radius = 100
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Location = 750, 1680
Radius = 100
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Radius = 100
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Radius = 100
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Radius = 100
Plant1 = Tree1,64,128
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Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
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Radius = 100
Plant1 = Tree1,64,128
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Radius = 100
Plant1 = Tree1,64,128
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Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST26]
Location = 795, -1175
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = -267, -191
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = -90, -1725
Radius = 100
Plant1 = Tree1,64,128
[STRUCTURE1]
Mesh = estate
Location = 1195, 82
Orientation = EAST
[STRUCTURE2]
Mesh = farm
Location = 1215, 42
Orientation = NORTH
[STRUCTURE3]
Mesh = EuroChrh
Location = 243, -56
Orientation = NORTH
[STRUCTURE4]
Mesh = school
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Orientation = EAST
[STRUCTURE5]
Mesh = Rdhouse
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Orientation = EAST
[STRUCTURE6]
Mesh = Rdhouse
Location = 341, -88
Orientation = NORTH
[STRUCTURE7]
Mesh = BrickHos
Location = -705, -253
Orientation = WEST
[STRUCTURE8]
Mesh = houseWD
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Orientation = NORTH
[STRUCTURE9]
Mesh = houseWD
Location = -627, -231
Orientation = WEST
[STRUCTURE10]
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Location = -662, -283
Orientation = WEST
[STRUCTURE11]
Mesh = houseWD
Location = 1218, 110
Orientation = NORTH
[STRUCTURE12]
Mesh = houseWD
Location = 1236, 60
Orientation = EAST
[STRUCTURE13]
Mesh = farm
Location = -746, -280
Orientation = EAST
[STRUCTURE14]
Mesh = houseWD
Location = -726, -298
Orientation = SOUTH
[STRUCTURE15]
Mesh = BrickHos
Location = 391, -103
Orientation = NORTH
[STRUCTURE16]
Mesh = HouseG
Location = 273, -233
Orientation = WEST
[STRUCTURE17]
Mesh = HouseG
Location = 405, -166
Orientation = SOUTH
[STRUCTURE18]
Mesh = houseWD
Location = 355, -273
Orientation = EAST
[STRUCTURE19]
Mesh = houseWD
Location = 386, -33
Orientation = EAST
[STRUCTURE20]
Mesh = houseWD
Location = 133, -105
Orientation = NORTH
[STRUCTURE21]
Mesh = houseWD
Location = 280, -2
Orientation = WEST
[STRUCTURE22]
Mesh = HutB
Location = 441, -68
Orientation = NORTH
[STRUCTURE23]
Mesh = HutB
Location = 161, -161
Orientation = WEST
[STRUCTURE24]
Mesh = h20twr
Location = 161, -73
Orientation = NORTH
[STRUCTURE25]
Mesh = h20twr
Location = 235, -193
Orientation = NORTH
[STRUCTURE26]
Mesh = Railroad
Location = 215, -171
Orientation = SOUTH
[STRUCTURE27]
Mesh = cafe
Location = 268, -176
Orientation = EAST
[STRUCTURE28]
Mesh = allies
Location = 176, -93
Orientation = EAST
AlliedBase = 50
[STRUCTURE29]
Mesh = Wind
Location = -1267, -506
Orientation = SOUTH
[STRUCTURE30]
Mesh = Wind
Location = -1212, -418
Orientation = SOUTH
[STRUCTURE31]
Mesh = Wind
Location = -1310, -453
Orientation = SOUTH
[STRUCTURE32]
Mesh = HouseG
Location = -1216, -485
Orientation = WEST
[STRUCTURE33]
Mesh = houseWD
Location = -1321, -493
Orientation = WEST
[STRUCTURE34]
Mesh = houseWD
Location = -1272, -411
Orientation = NORTH
[STRUCTURE35]
Mesh = HutB
Location = 1048, 960
Orientation = EAST
[STRUCTURE36]
Mesh = houseWD
Location = 1035, 1072
Orientation = NORTH
[STRUCTURE37]
Mesh = houseWD
Location = 976, 936
Orientation = WEST
[STRUCTURE38]
Mesh = HouseG
Location = 973, 1082
Orientation = WEST
[STRUCTURE39]
Mesh = farm
Location = 940, 1102
Orientation = EAST
[STRUCTURE40]
Mesh = BrickHos
Location = -366, -1093
Orientation = WEST
[STRUCTURE41]
Mesh = BrickHos
Location = 1036, 1666
Orientation = EAST
[STRUCTURE42]
Mesh = BrickHos
Location = 633, 2125
Orientation = WEST
[STRUCTURE43]
Mesh = HouseG
Location = 151, -1640
Orientation = EAST
[STRUCTURE44]
Mesh = farm
Location = 176, -1673
Orientation = WEST
[STRUCTURE45]
Mesh = farm
Location = -387, -1043
Orientation = SOUTH
[STRUCTURE46]
Mesh = farm
Location = 1088, 1680
Orientation = WEST
[STRUCTURE47]
Mesh = farm
Location = 610, 2166
Orientation = SOUTH
[STRUCTURE48]
Mesh = houseWD
Location = 133, -1610
Orientation = NORTH
[STRUCTURE49]
Mesh = houseWD
Location = -410, -1063
Orientation = WEST
[STRUCTURE50]
Mesh = houseWD
Location = -390, -1125
Orientation = SOUTH
[STRUCTURE51]
Mesh = houseWD
Location = 618, 2090
Orientation = SOUTH
[STRUCTURE52]
Mesh = houseWD
Location = 1063, 1702
Orientation = NORTH
[STRUCTURE53]
Mesh = houseWD
Location = 586, 2137
Orientation = WEST
[STRUCTURE54]
Mesh = HutB
Location = 1053, 1635
Orientation = SOUTH
[STRUCTURE55]
Mesh = HutB
Location = -426, -1108
Orientation = WEST
[STRUCTURE56]
Mesh = HutB
Location = 135, -1690
Orientation = SOUTH
[BRIDGE1]
Mesh = BridgeSt
Location = 1003, 1015
Orientation = NORTH
[TANK_PLATOON1]
Commander = HUMAN
Name = PzIVD 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,725,-480
Order3 = WayPt,725,-415
Order4 = WayPt,725,-345
Order5 = WayPt,646,-345
Order6 = WayPt,560,-345
Order7 = WayPt,460,-345
Order8 = WayPt,460,-270
[TANK11]
Type = PanzerIVD
Location = 725, -577
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK12]
Type = PanzerIVD
Location = 727, -600
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK13]
Type = PanzerIVD
Location = 730, -622
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON2]
Commander = AI
Name = PzIVD 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,415,-576
Order3 = WayPt,415,-511
Order4 = WayPt,415,-441
Order5 = Attack,ALL
[TANK21]
Type = PanzerIVD
Location = 415, -650
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = PanzerIVD
Location = 416, -666
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = PanzerIVD
Location = 416, -685
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK24]
Type = PanzerIVD
Location = 420, -705
Orientation = SOUTH
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = PzIVD 3
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,136,-560
Order3 = WayPt,136,-481
Order4 = WayPt,136,-396
Order5 = Attack,ALL
[TANK31]
Type = PanzerIVD
Location = 136, -636
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = PanzerIVD
Location = 140, -655
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = PanzerIVD
Location = 140, -675
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = Pz38t 4
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,1705,-635
Order3 = WayPt,1705,-560
Order4 = WayPt,1705,-485
Order5 = WayPt,1705,-415
Order6 = WayPt,1705,-335
Order7 = WayPt,1705,-256
Order8 = WayPt,1705,-176
Order9 = Attack,ALL
[TANK41]
Type = Pz38t
Location = 1705, -716
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = Pz38t
Location = 1705, -731
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK43]
Type = Pz38t
Location = 1705, -750
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = PzIVD 5
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,1835,-685
Order3 = WayPt,1835,-611
Order4 = WayPt,1835,-540
Order5 = WayPt,1835,-466
Order6 = WayPt,1835,-400
Order7 = WayPt,1835,-330
Order8 = WayPt,1835,-256
Order9 = WayPt,1835,-186
Order10 = WayPt,1835,-121
Order11 = Attack,ALL
[TANK51]
Type = PanzerIVD
Location = 1835, -761
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = PanzerIVD
Location = 1836, -776
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK53]
Type = PanzerIVD
Location = 1835, -795
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON6]
Commander = AI
Name = PzIIIF 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,1970,-570
Order3 = WayPt,1970,-475
Order4 = WayPt,1970,-401
Order5 = WayPt,1970,-336
Order6 = WayPt,1970,-296
Order7 = WayPt,1970,-260
Order8 = WayPt,1970,-225
Order9 = WayPt,1970,-185
Order10 = WayPt,1970,-150
Order11 = Attack,ALL
[TANK61]
Type = PanzerIIIF
Location = 1970, -731
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK62]
Type = PanzerIIIF
Location = 1970, -750
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK63]
Type = PanzerIIIF
Location = 1970, -765
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON1]
Name = StuGIIIB 8
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-725,-755
Order3 = WayPt,-725,-661
Order4 = WayPt,-725,-541
Order5 = WayPt,-725,-441
Order6 = Attack,ALL
[AFV11]
Type = StuGIIIB
Location = -725, -840
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = StuGIIIB
Location = -722, -860
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV13]
Type = StuGIIIB
Location = -720, -880
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = StuGIIIB 9
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-1005,-750
Order3 = WayPt,-1005,-651
Order4 = WayPt,-1005,-566
Order5 = WayPt,-1005,-476
Order6 = WayPt,-940,-476
Order7 = WayPt,-857,-395
Order8 = WayPt,-857,-306
Order9 = Attack,ALL
[AFV21]
Type = StuGIIIB
Location = -1005, -835
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV22]
Type = StuGIIIB
Location = -1002, -856
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV23]
Type = StuGIIIB
Location = -1000, -880
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON3]
Name = StuGIIIB 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-850,-850
Order3 = WayPt,-850,-786
Order4 = WayPt,-850,-725
Order5 = WayPt,-850,-655
Order6 = WayPt,-850,-590
Order7 = WayPt,-850,-511
Order8 = WayPt,-850,-446
Order9 = Attack,ALL
[AFV31]
Type = StuGIIIB
Location = -850, -920
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV32]
Type = StuGIIIB
Location = -847, -941
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV33]
Type = StuGIIIB
Location = -845, -965
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON4]
Name = AC PD 31
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Order1 = Attack,ALL
Order2 = WayPt,305,-41
Order3 = WayPt,305,-111
Order4 = WayPt,305,-200
Order5 = Attack,ALL
[AFV41]
Type = Panhard
Location = 360, 12
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV42]
Type = Panhard
Location = 376, 27
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AT_GUN1]
Type = FreAT25Bunker
Location = 390, -273
Orientation = NORTH
Name = 25-AT 7
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[AT_GUN2]
Type = FreAT25Bunker
Location = 175, -200
Orientation = NORTH
Name = 25-AT 8
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[MG1]
Type = FreBunkerMG2
Location = 2290, 322
Orientation = NORTH
Name = MG 4
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MG2]
Type = FreBunkerMG2
Location = 1855, 262
Orientation = NORTH
Name = MG 5
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = FreBunkerMG2
Location = 1206, 61
Orientation = NORTH
Name = MG 6
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MG4]
Type = FreBunkerMG2
Location = 366, -220
Orientation = NORTH
Name = MG 7
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[MG5]
Type = FreBunkerMG2
Location = 243, -78
Orientation = NORTH
Name = MG 8
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[MG6]
Type = FreBunkerMG2
Location = -752, -251
Orientation = NORTH
Name = MG 9
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MG7]
Type = FreBunkerMG2
Location = -1292, -490
Orientation = NORTH
Name = MG 10
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MG8]
Type = FreBunkerMG2
Location = -1866, -431
Orientation = NORTH
Name = MG 11
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MG9]
Type = FreBunkerMG2
Location = -2405, -458
Orientation = NORTH
Name = MG 12
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGA]
Type = FreBunkerATR
Location = 2360, 320
Orientation = NORTH
Name = ATR 13
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGB]
Type = FreBunkerATR
Location = 1896, 262
Orientation = NORTH
Name = ATR 14
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGC]
Type = FreBunkerATR
Location = 1236, 85
Orientation = NORTH
Name = ATR 15
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGD]
Type = FreBunkerATR
Location = 360, -101
Orientation = NORTH
Name = ATR 16
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[MGE]
Type = FreBunkerATR
Location = 243, -233
Orientation = NORTH
Name = ATR 17
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Crew = 60,60,60,60
Order1 = Attack,ALL
[MGF]
Type = FreBunkerATR
Location = -685, -291
Orientation = NORTH
Name = ATR 18
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGG]
Type = FreBunkerATR
Location = -1245, -485
Orientation = NORTH
Name = ATR 19
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGH]
Type = FreBunkerATR
Location = -1832, -431
Orientation = NORTH
Name = ATR 20
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[MGI]
Type = FreBunkerATR
Location = -2361, -460
Orientation = NORTH
Name = ATR 21
Class = CONSCRIPT
Alignment = ALLIED
Nationality = FRENCH
Crew = 55,55,55,55
Order1 = Attack,ALL
[PATH_000]
Type = WALL
Previous = -1
Degrees = 180
Inc = 0, 1
Begin = 115, -1625
End = 115, -1565
[PATH_001]
Type = WALL
Previous = -1
Degrees = 0
Inc = 0, -1
Begin = 115, -1665
End = 115, -1745
[PATH_002]
Type = HEDGEROW
Previous = -1
Degrees = 270
Inc = -1, 0
Begin = 115, -1745
End = 155, -1745
[PATH_003]
Type = HEDGEROW
Previous = -1
Degrees = 270
Inc = -1, 0
Begin = 195, -1745
End = 255, -1745
[PATH_004]
Type = HEDGEROW
Previous = -1
Degrees = 180
Inc = 0, 1
Begin = 255, -1745
End = 255, -1605
[PATH_005]
Type = HEDGEROW
Previous = 38
Degrees = 180
Inc = 0, 1
Begin = 255, -1585
End = 255, -1565
[PATH_006]
Type = HEDGEROW
Previous = 39
Degrees = 90
Inc = 1, 0
Begin = 255, -1565
End = 195, -1565
[PATH_007]
Type = HEDGEROW
Previous = -1
Degrees = 90
Inc = 1, 0
Begin = 155, -1565
End = 115, -1565
[PATH_008]
Type = WALL
Previous = -1
Degrees = 270
Inc = -1, 0
Begin = 255, -105
End = 275, -105
[PATH_009]
Type = WALL
Previous = 42
Degrees = 180
Inc = 0, 1
Begin = 275, -105
End = 275, -85
[PATH_010]
Type = WALL
Previous = -1
Degrees = 180
Inc = 0, 1
Begin = 275, -65
End = 275, -25
[PATH_011]
Type = WALL
Previous = 44
Degrees = 90
Inc = 1, 0
Begin = 275, -25
End = 255, -25
[PATH_012]
Type = WALL
Previous = -1
Degrees = 90
Inc = 1, 0
Begin = 235, -25
End = 215, -25
[PATH_013]
Type = WALL
Previous = 46
Degrees = 0
Inc = 0, -1
Begin = 215, -25
End = 215, -65
[PATH_014]
Type = WALL
Previous = -1
Degrees = 0
Inc = 0, -1
Begin = 215, -85
End = 215, -105
[PATH_015]
Type = WALL
Previous = 48
Degrees = 270
Inc = -1, 0
Begin = 215, -105
End = 235, -105